using System.Collections.Generic;
using WolvenKit.Modkit.RED4.Sounds;

namespace WolvenKit.App.Models;

public class ModInfo
{
    public string Name { get; set; }

    public ModInfo(string name, string version)
    {
        Name = name;
        Version = version;
    }

    public string Version { get; set; }

    public string? Description { get; set; }

    public List<CustomSoundsModel> CustomSounds { get; set; } = new();

}
